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Commodore 128 InputOutput Assignments

; Commodore 128 I/O Map
; V1.2 22 Jun 1994
COMMODORE 128 INPUT/OUTPUT ASSIGNMENTS
Differences Between C64 and C128
D500-D50B MMU
D600-D601 VDC
FF00-FF05 Preconfiguration Registers
HEX DECIMAL  BITS DESCRIPTION
8502 I/O Registers
C128 mode:
0000 x 0 1 0 1 1 1 1
0001 x Caps Motor Sense Write HIRAM LORAM CHAREN
C64 mode:
0000 0  6-0 MOS 8502 Data Direction 
    Register (xx101111)
    Bit= 1: Output, Bit=0: 
    Input, x=Don't Care 
0001 1   MOS 8502 Micro-Processor On-Chip I/O Port 
  0 /LORAM Signal (0=Switch BASIC ROM Out)
  1 /HIRAM Signal (0=Switch Kernal ROM Out)
  2 /CHAREN Signal (O=Swith Char. ROM In)
  3 Cassette Data Output Line
  4 Cassette Switch Sense: 1 = Switch Closed
  5 Cassette Motor Control
   O = ON, 1 = OFF
  6 Caps Lock (ASCII/CC, ASCII/DIN) key
D000-D02E 53248-54271 MOS 6566 VIDEO INTERFACE CONTROLLER (VIC)
D000  53248  Sprite O X Pos
D001  53249  Sprite O Y Pos
D002  53250  Sprite 1 X Pos  
D003  53251  Sprite 1 Y Pos  
D004  53252  Sprite 2 X Pos
D005  53253  Sprite 2 Y Pos  
D006  53254  Sprite 3 X Pos  
D007  53255  Sprite 3 Y Pos
D008  53256  Sprite 4 X Pos
D009  53257  Sprite 4 Y Pos
D00A  53258  Sprite 5 X Pos
D00B  53259  Sprite 5 Y Pos
D00C  53260  Sprite 6 X Pos
D00D  53261  Sprite 6 Y Pos
D00E  53262  Sprite 7 X Pos
D00F  53263  Sprite 7 Y Pos
D010  53264  Sprites 0-7 X Pos (msb of X coord.)
D011  53265  VIC Control Register
  7 Raster Compare: (Bit 8) See 53266
  6 Extended Color Text Mode 1 = Enable 
  5 Bit Map Mode. 1 = Enable
  4 Blank Screen to Border Color: O = Blank
  3 Select 24/25 Row Text Display: 1 = 25 Rows
  2-0 Smooth Scroll to Y Dot-Position (0-7)
D012 53266   Read Raster / Write Raster Value for Compare IRQ
D013 53267   Light-Pen Latch X Pos
D014 53268   Light-Pen Latch Y Pos
D015 53269   Sprite display Enable: 1 = Enable
D016 53270   VIC Control Register
  7-6 Unused
  5 ALWAYS SET THIS BIT TO 0 !
  4 Multi-Color Mode: 1 = Enable (Text or Bit-Map)
  3 Select 38/40 Column Text Display: 1 = 40 Cols
  2-0 Smooth Scroll to X Pos
D017 53271   Sprites O-7 Expand 2x Vertical (Y)
D018 53272   VIC Memory Control Register
  7-4 Video Matrix Base Address (inside VIC)
  3-1 Character Dot-Data Base Address (inside VIC)
  0 Select upper/lower Character Set
D019 53273   VIC Interrupt Flag Register (Bit = 1: IRQ Occurred)
  7 Set on Any Enabled VIC IRQ Condition
  3 Light-Pen Triggered IRQ Flag
  2 Sprite to Sprite Collision IRQ Flag
  1 Sprite to Background Collision IRQ Flag
  0 Raster Compare IRQ Flag
D01A 53274   IRQ Mask Register: 1 = Interrupt Enabled
D01B 53275   Sprite to Background Display Priority: 1 = Sprite
D01C 53276   Sprites O-7 Multi-Color Mode Select: 1 = M.C.M.
D01D 53277   Sprites 0-7 Expand 2x Horizontal (X)
D01E 53278   Sprite to Sprite Collision Detect
D01F 53279   Sprite to Background Collision Detect
D020 53280   Border Color
D021 53281   Background Color O
D022 53282   Background Color 1
D023 53283   Background Color 2
D024 53284   Background Color 3
D025 53285   Sprite Multi-Color Register 0
D026 53286   Sprite Multi-Color Register 1
D027 53287   Sprite O Color
D028 53288   Sprite 1 Color
D029 53289   Sprite 2 Color
D02A 53290   Sprite 3 Color
D02B 53291   Sprite 4 Color
D02C 53292   Sprite 5 Color
D02D 53293   Sprite 6 Color
D02E 53294   Sprite 7 Color
D02F 53295  7-3 Unused
  2-0 Additional Keyboard Columns
D030 53296  7-2 Unused
  1 Test
  0 2 MHz Mode
D400-D4FF 54272-52527 MOS 6581 SOUND INTERFACE DEVICE (SID)
D400 54272   Voice 1: Frequency Control - Low-Byte
D401 54273   Voice 1: Frequency Control - High-Byte
D402 54274   Voice 1: Pulse Waveform Width - Low-Byte
D403 54275  7-4 Unused
  3-0 Voice 1: Pulse Waveform Width - High-Nybble
D404 54276   Voice 1: Control Register
  7 Select Random Noise Waveform, 1 = On
  6 Select Pulse Waveform, 1 = On
  5 Select Sawtooth Waveform, 1 = On
  4 Select Triangle Waveform, 1 = On
  3 Test Bit: 1 = Disable Oscillator 1
  2 Ring Modulate Osc. 1 with Osc. 3 Output, 1 = On
  1 Synchronize Osc. 1 with Osc. 3 Frequency, 1 = On
  0 Gate Bit: 1 = Start Att/Dec/Sus, 0 = Start Release
D405 54277   Envelope Generator 1: Attack / Decay Cycle Control
  7-4 Select Attack Cycle Duration: O-15
  3-0 Select Decay Cycle Duration: 0-15
D406 54278   Envelope Generator 1: Sustain / Release Cycle Control
  7-4 Select Sustain Cycle Duration: O-15
  3-0 Select Release Cycle Duration: O-15
D407 54279   Voice 2: Frequency Control - Low-Byte
D408 54280   Voice 2: Frequency Control - High-Byte
D409 54281   Voice 2: Pulse Waveform Width - Low-Byte
D40A 54282  7-4 Unused
  3-0 Voice 2: Pulse Waveform Width - High-Nybble
D40B 54283   Voice 2: Control Register
  7 Select Random Noise Waveform, 1 = On
  6 Select Pulse Waveform, 1 = On
  5 Select Sawtooth Waveform, 1 = On
  4 Select Triangle Waveform, 1 = On
  3 Test Bit: 1 = Disable Oscillator 1
  2 Ring Modulate Osc. 2 with Osc. 1 Output, 1 = On
  1 Synchronize Osc. 2 with Osc. 1 Frequency, 1 = On
  0 Gate Bit: 1 = Start Att/Dec/Sus, 0 = Start Release
D40C 54284   Envelope Generator 2: Attack / Decay Cycle Control
  7-4 Select Attack Cycle Duration: O-15
  3-0 Select Decay Cycle Duration: 0-15
D40D 54285   Envelope Generator 2: Sustain / Release Cycle Control
  7-4 Select Sustain Cycle Duration: O-15
  3-0 Select Release Cycle Duration: O-15
D40E 54286   Voice 3: Frequency Control - Low-Byte
D40F 54287   Voice 3: Frequency Control - High-Byte
D410 54288   Voice 3: Pulse Waveform Width - Low-Byte
D411 54289  7-4 Unused
  3-0 Voice 3: Pulse Waveform Width - High-Nybble
D412 54290   Voice 3: Control Register
  7 Select Random Noise Waveform, 1 = On
  6 Select Pulse Waveform, 1 = On
  5 Select Sawtooth Waveform, 1 = On
  4 Select Triangle Waveform, 1 = On
  3 Test Bit: 1 = Disable Oscillator 1
  2 Ring Modulate Osc. 3 with Osc. 2 Output, 1 = On
  1 Synchronize Osc. 3 with Osc. 2 Frequency, 1 = On
  0 Gate Bit: 1 = Start Att/Dec/Sus, 0 = Start Release
D413 54291  Envelope Generator 3: Attac/Decay Cycle Control 
  7-4 Select Attack Cycle Duration: O-15
  3-0 Select Decay Cycle Duration: 0-15
D414 54285   Envelope Generator 3: Sustain / Release Cycle Control
  7-4 Select Sustain Cycle Duration: O-15
  3-0 Select Release Cycle Duration: O-15
D415 54293   Filter Cutoff Frequency: Low-Nybble (Bits 2-O)
D416 54294   Filter Cutoff Frequency: High-Byte
D417 54295   Filter Resonance Control / Voice Input Control
  7-4 Select Filter Resonance: 0-15
  3 Filter External Input: 1 = Yes, 0 = No
  2 Filter Voice 3 Output: 1 = Yes, 0 = No
   Filter Voice 2 Output: 1 = Yes, 0 = No
  0 Filter Voice 1 Output: 1 = Yes, 0 = No
D418 54296   Select Filter Mode and Volume
  7 Cut-Off Voice 3 Output: 1 = Off, O = On
  6 Select Filter High-Pass Mode: 1 = On
  5 Select Filter Band-Pass Mode: 1 = On
  4 Select Filter Low-Pass Mode: 1 = On
  3-0 Select Output Volume: 0-15
D419 54297   Analog/Digital Converter: Game Paddle 1 (O-255)
D41A 54298   Analog/Digital Converter Game Paddle 2 (O-255)
D41B 54299   Oscillator 3 Random Number Generator
D41C 54230   Envelope Generator 3 Output
MMU  $D500 and $FF00
C128 MMU  8722
D500  Configuration Register (CR)
7-6 RAM-select 0-3
5-4 High RAM/ROM
  00 System ROM (Kernel, Edit)
  01 Internal Function ROM
  10 External Function ROM
  11 RAM
   NOTE: I/O overrides all of these.
3-2 Mid RAM/ROM
  00 System ROM (Basic HI)
  01 Internal Function ROM
  10 External Function ROM
  11 RAM
1 Lo RAM
  0  System ROM (Basic LO)
  1  RAM
0 C.GEN
  0  I/O
  1  ROM/RAM
D501  Preconfiguration Registers
D502
D503
D504
D505 7 40/80 read only
6 C64 Mode (0 = C128)
5 EXROM: C64 (1 = C128) read only
4 GAME:  C64 (1 = C128) read only
3 FSDIR: Fast Disk Transfer Direction
2-1 -
0 Z80/8502
D506  RAM Configuration Register (RCR)
7-6 Video-Bank
5-4 -
3 Shared RAM Hi
2 Shared RAM Lo
1-0 Shared RAM Size: 00 = 1K, 01 = 4K, 10 = 8K, 11 = 16K
D507  Zero Page Pointer Lo
7-0 A15-A8
D508  Zero Page Pointer Hi
7-4 -
3-2 A19-A18 (Used in 1MB System)
1-0 A17-A16 (256K System)
D509  Stack Page Pointer Lo
D50A  Stack Page Pointer Hi
D50B  MMU Version Register
7-4 Bank Version (2 = 128K)
3-0 MMU Version
Default Memory Configurations
Bank   FF00    Free RAM Space RAM I/O  ROM
 0 3f 0000-ffff  0
 1 7f 0000-ffff  1
 2 bf 0000-ffff  2
 3 ff 0000-ffff  3
 4 16 0000-7fff  0  I/O  Int
 5 56 0000-7fff  1  I/O  Int
 6 96 0000-7fff  2  I/O  Int
 7 d6 0000-7fff  3  I/O  Int
 8 2a 0000-7fff  0  I/O  Ext
 9 6a 0000-7fff  1  I/O  Ext
10 aa 0000-7fff  2  I/O  Ext
11 ea 0000-7fff  3  I/O  Ext
12 06 0000-7fff  0  I/O  Kernel Int_Rom_Low
13 0a 0000-7fff  0  I/O  Kernel Ext_Rom_Low
14 01 0000-3fff  0  Char Kernel Basic
15 00 0000-3fff  0  I/O  Kernel Basic
 VDC  $D600
  This register map is from C-Hacking Magazine.
                     ----------------------------------
                     | VDC 8563  Register Definitions |
                     ----------------------------------
Reg     7    6    5    4    3    2    1    0     Description              Notes
------ ---- ---- ---- ---- ---- ---- ---- ----   ------------------------ -----
    0 HzT7 HzT6 HzT5 HzT4 HzT3 HzT2 HzT1 HzT0   Horizontal Total     ^1  
    1 HzD7 HzD6 HzD5 HzD4 HzD3 HzD2 HzD1 HzD0   Horizontal Displayed      ^1
    2 HzS7 HzS6 HzS5 HzS4 HzS3 HzS2 HzS2 HzS0   Horizontal Sync Position  ^1
    3 VSW3 VSW2 VSW1 VSW0 HSW3 HSW2 HSW1 HSW0   Vert/Horiz. Sync Width    ^2
    4 VeT7 VeT6 VeT5 VeT4 VeT3 VeT2 VeT1 VeT0   Vertical Total     ^3
    5 .... .... .... VeA4 VeA3 VeA2 VeA1 VeA0   Vertical Total Fine Adju  ^3
    6 VeD7 VeD6 VeD5 VeD4 VeD3 VeD2 VeD1 VeD0   Vertical Displayed     ^3
    7 VeS7 VeS6 VeS5 VeS4 VeS3 VeS2 VeS1 VeS0   Vertical Sync Position    ^2
    8 .... .... .... .... .... .... Ilc1 Ilc0   Interlace Mode            ^4
    9 .... .... .... CTV4 CTV3 CTV2 CTV1 CTV0   Character Total Vertical  ^5
0a  10 .... CrM1 CrM0 Css4 Css3 Css2 Css1 Css0   Cursor Mode/ Start Scan   ^6
0b  11 .... .... .... Ces4 Ces3 Ces2 Ces1 Ces0   Cursor End Scan         ^6
0c  12 Ds15 Ds14 Ds13 Ds12 Ds11 Ds10 Ds09 Ds08   Display Start Adrs (Hi)   ^7
0d  13 Ds07 Ds06 Ds05 Ds04 Ds03 Ds02 Ds01 Ds00   Display Start Adrs (Lo)   ^7
0e  14 Cp15 Cp14 Cp13 Cp12 Cp11 Cp10 Cp09 Cp08   Cursor Position (Hi)     ^7
0f  15 Cp07 Cp06 Cp05 Cp04 Cp03 Cp02 Cp01 Cp00   Cursor Position (Lo)     ^7
10  16 LpV7 LpV6 LpV5 LpV4 LpV3 LpV2 LpV1 LpV0   Light Pen Veritcal     ^8
11  17 LpH7 LpH6 LpH5 LpH4 LpH3 LpH2 LpH1 LpH0   Light Pen Horizontal     ^8
12  18 Ua15 Ua14 Ua13 Ua12 Ua11 Ua10 Ua09 Ua08   Update Address (Hi)     ^9
13  19 Ua07 Ua06 Ua05 Ua04 Ua03 Ua02 Ua01 Ua00   Update Address (Lo)     ^9
14  20 At15 At14 At13 At12 At11 At10 At09 At08   Attribute Start Adrs (Hi) ^7
15  21 At07 At06 At05 At04 At03 At02 At01 At00   Attribute Start Adrs (Lo) ^7
16  22 HcP3 HcP2 HcP1 HcP0 IcS3 IcS2 IcS1 IcS0   Hz Chr Pxl Ttl/IChar Spc  ^A
17  23 .... .... .... VcP4 VcP3 VcP2 VcP1 VcP0   Vert. Character Pxl Spc   ^5
18  24 BlkM RvsS Vss5 Vss4 Vss3 Vss2 Vss1 Vss0   Block/Rvs Scr/V. Scroll ^9^B^C
19  25 Text Atri Semi Dble Hss3 Hss2 Hss1 Hss0   Diff. Mode Sw/H. Scroll  ^D,^E
1a  26 Fgd3 Fgd2 Fgd1 Fgd0 Bgd3 Bgd2 Bgd1 Bgd0   ForeGround/BackGround Col ^F
1b  27 Rin7 Rin6 Rin5 Rin4 Rin3 Rin2 Rin1 Rin0   Row/Adrs. Increment     ^G
1c  28 CSa2 CSa1 CSa0 RamT .... .... .... ....   Character Set Addrs/Ram   ^H,^I
1d  29 .... .... .... UdL4 UdL3 UdL2 UdL1 UdL0   Underline Scan Line     ^6
1e  30 WdC7 WdC6 WdC5 WdC4 WdC3 WdC2 WdC1 WdC0   Word Count (-1)     ^9
1f  31 Dta7 Dta6 Dta5 Dta4 Dta3 Dta2 Dta1 Dta0   Data       ^9  
20  32 BlkF BlkE BlkD BlkC BlkB BlkA Blk9 Blk8   Block Copy Source (hi)    ^9
21  33 Blk7 Blk6 Blk5 Blk4 Blk3 Blk2 Blk1 Blk0   Block Copy Source (lo)    ^9
22  34 DeB7 DeB6 DeB5 DeB4 DeB3 DeB2 DeB1 DeB0   Display Enable Begin     ^J
23  35 DeE7 DeE6 DeE5 DeE4 DeE3 DeE2 DeE1 DeE0   Display Enable End     ^J
24  36 .... .... .... .... Drm3 Drm2 Drm1 Drm0   DRAM Refresh Rate     ^K
D800-DBFF 55296-56319 Color RAM (Nybbles)
DC00-DCFF 56320-56575 MOS 6526 Complex Interface Adapter (CIA) #1
DC00 56320   Data Port A (Keyboard, Joystick, Paddles, Light-Pen)
  7-0 Write Keyboard Column Values for Keyboard Scan
  7-6 Read Paddles on Port A / B (01 = Port A, 10 = Port B)
  4 Joystick A Fire Button: 1 = Fire
  3-2 Paddle Fire Buttons
  3-0 Joystick A Direction (0-15)
DC01 56321   Data Port B (Keyboard, Joystick, Paddles): Game Port 1
  7-0 Read Keyboard Row Values for Keyboard Scan
  7 Timer B Toggle/Pulse Output
  6 Timer A: Toggle/Pulse Output
  4 Joystick 1 Fire Button: 1 = Fire
  3-2 Paddle Fire Buttons
  3-0 Joystick 1 Direction
DC02 56322   Data Direction Register - Port A (56320)
DC03 56323   Data Direction Register - Port B (56321)
DC04 56324   Timer A: Low-Byte
DC05 56325   Timer A: High-Byte
DC06 56326   Timer B: Low-Byte
DC07 56327   Timer B: High-Byte
DC08 56328   Time-of-Day Clock: 1/10 Seconds
DC09 56329   Time-of-Day Clock: Seconds
DC0A 56330   Time-of-Day Clock: Minutes
DC0B 56331   Time-of-Day Clock: Hours + AM/PM Flag (Bit 7)
DC0C 56332   Synchronous Serial I/O Data Buffer
DC0D 56333   CIA Interrupt Control Register (Read IRQs/Write Mask)
  7 IRQ Flag (1 = IRQ Occurred) / Set-Clear Flag
  4 FLAG1 IRQ (Cassette Read / Serial Bus SRQ Input)
  3 Serial Port Interrupt
  2 Time-of-Day Clock Alarm Interrupt
  1 Timer B Interrupt
  0 Timer A Interrupt
DC0E 56334   CIA Control Register A
  7 Time-of-Day Clock Frequency: 1 = 50 Hz, 0 = 60 Hz
  6 Serial Port I/O Mode Output, 0 = Input
  5 Timer A Counts: 1 = CNT Signals, 0 = System 02 Clock
  4 Force Load Timer A: 1 = Yes
  3 Timer A Run Mode: 1 = One-Shot, 0 = Continuous
  2 Timer A Output Mode to PB6: 1 = Toggle, 0 = Pulse
  1 Timer A Output on PB6: 1 = Yes, 0 = No
  0 Start/Stop Timer A: 1 = Start, 0 = Stop
DC0F 56335   CIA Control Register B
  7 Set Alarm/TOD-Clock: 1 = Alarm, 0 = Clock
  6-5 Timer B Mode Select:
    00 = Count System 02 Clock Pulses
    01 = Count Positive CNT Transitions
    10 = Count Timer A Underflow Pulses
    11 = Count Timer A Underflows While CNT Positive
  4-0 Same as CIA Control Reg. A - for Timer B
DD00-DDFF 56576-56831  MOS 6526 Complex Interface Adapter (CIA) #2
DD00 56576   Data Port A (Serial Bus, RS-232, VIC Memory Control)
  7 Serial Bus Data Input
  6 Serial Bus Clock Pulse Input
  5 Serial Bus Data Output
  4 Serial Bus Clock Pulse Output
  3 Serial Bus ATN Signal Output
  2 RS-232 Data Output (User Port)
  1-O VIC Chip System Memory Bank Select (Default = 11)
DD01 56577  Data Port B (User Port, RS-232)
  7 User / RS-232 Data Set Ready
  6 User / RS-232 Clear to Send
  5 User
  4 User / RS-232 Carrier Detect
  3 User / RS-232 Ring Indicator
  2 User / RS-232 Data Terminal Ready
  1 User / RS-232 Request to Send
  0 User / RS-232 Received Data
DD02 56578   Data Direction Register - Port A
DD03 56579   Data Direction Register - Port B
DD04 56580   Timer A: Low-Byte
DD05 56581   Timer A: High-Byte
DD06 56582   Timer B: Low-Byte
DD07 56583   Timer B: High-Byte
DD08 56584   Time-of-Day Clock: 1/10 Seconds
DD09 56585   Time-of-Day Clock: Seconds
DD0A 56586   Time-of-Day Clock: Minutes
DD0B 56587   Time-of-Day Clock: Hours + AM/PM Flag (Bit 7)
DD0C 56588   Synchronous Serial I/O Data Buffer
DD0D 56589   CIA Interrupt Control Register (Read NMls/Write Mask)
  7 NMI Flag (1 = NMI Occurred) / Set-Clear Flag
  4 FLAG1 NMI (User/RS-232 Received Data Input)
  3 Serial Port Interrupt
  1 Timer B Interrupt
  0 Timer A Interrupt
DD0E 56590   CIA Control Register A
  7 Time-of-Day Clock Frequency: 1 = 50 Hz, 0 = 60 Hz
  6 Serial Port I/O Mode Output, 0 = Input
  5 Timer A Counts: 1 = CNT Signals, 0 = System 02 Clock
  4 Force Load Timer A: 1 = Yes
  3 Timer A Run Mode: 1 = One-Shot, 0 = Continuous
  2 Timer A Output Mode to PB6: 1 = Toggle, 0 = Pulse
  1 Timer A Output on PB6: 1 = Yes, 0 = No
  0 Start/Stop Timer A: 1 = Start, 0 = Stop
DD0F 56591   CIA Control Register B
  7 Set Alarm/TOD-Clock: 1 = Alarm, 0 = Clock
  6-5 Timer B Mode Select:
    00 = Count System 02 Clock Pulses
    01 = Count Positive CNT Transitions
    10 = Count Timer A Underflow Pulses
    11 = Count Timer A Underflows While CNT Positive
  4-0 Same as CIA Control Reg. A - for Timer B
DEOO-DEFF 56832-57087 Reserved for Future I/O Expansion
DFOO-DFFF 57088-57343 Reserved for Future I/O Expansion
DMA  $DF00
8726 DMA Controller for C128 (512K REU)
Note: The 8726 DMA controller for C128 is different from the C64 ones
in registers 00,01,09 and 0a.
DF00  DMA ST STATUS
 7 Interrupt Pending (1 = Int. waiting)
 6 End of Block (1 = Transfer complete)
 5 Fault  (1 = Block verify error)
 4 Size   (0 = 128K, 1 = 512K Exp. Memory)
 3-0 Version
DF01  DMA CMD COMMAND
 7 Exec
 6 Reserved (normally 0)
 5 Load  (1 = Enable auto load)
 4 $FF00 (1 = Disable $FF00 decades)
 3-2 Reserved (normally 0)
 1-0 Mode
   00 = Transfer from internal to external
   01 = From ext to int
   10 = Swap
   11 = Verify
DF02  DMA ADL HOST ADDRESS LOW
DF03  DMA ADH HOST ADDRESS HIGH
DF04  DMA LO EXPANSION ADDRESS LOW
DF05  DMA HI EXPANSION ADDRESS HIGH
DF06  DMA BNK EXPANSION BANK (bits 2-0 only)
 7-3 Unused
 2-0 Expansion Bank number
DF07  DMA DAL TRANSFER LENGTH LOW
DF08  DMA DAH TRANSFER LENGTH HIGH
DF09  DMA SUM INTERRUPT MASK REGISTER
 7 Interrupt Enable (1 = Interrupts enabled)
 6 End of Block mask (1 = Interrupt on end of block)
 5 Verify Error (1 = Interrupt on verify error)
 4-0 Unused (normally all set)
DF0A  DMA VER VERSION, MAXIMUM MEMORY
 7-6 Address Control
   00 = Increment both addresses (default)
   01 = Fix expansion address
   10 = Fix C128 address
   11 = Fix both addresses
 5-0 Unused (normally all set)


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